print("打地鼠插件已经加载......")

local skillTipFrame = CreateFrame("Frame", nil, UIParent)
skillTipFrame:SetSize(124, 40)
skillTipFrame:SetPoint("CENTER", UIParent, "CENTER", 0, -130)

local immolateIcon = skillTipFrame:CreateTexture(nil, "OVERLAY")
immolateIcon:SetSize(40, 40)
immolateIcon:SetPoint("LEFT", skillTipFrame, "RIGHT", 0, 0)
immolateIcon:SetTexture(TEXTURE_IMMOLATE)
immolateIcon:Hide()